Sunday, September 18, 2011

2k SWvsSM







Well fought a guy on vassal today, 2k wolves vs Space marines (I was playing wolves, testing a list I like).

Music because I can

I've got one seriously organized battle report file (honestly more organized then my school work).


His list:

2000 Pts - Codex: Space Marines Roster - SM 2000 2

HQ: Captain Cato Sicarius (1#, 200 pts)
1 Captain Cato Sicarius, 200 pts (Unit Type: Infantry; Frag Grenades; Krak Grenades; Iron Halo; Mantle of Suzerain; Plasma Pistol; Talassarian Tempest Blade; And They Shall Know No Fear; Battle-forged Heroes; Combat Tactics; Feel No Pain; Independent Character; Rites of Battle; Surprise Attack!)

Troops: Tactical Squad (10#, 180 pts)
9 Tactical Squad, 180 pts ((C:SM, pg. 59 & 134); Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Bolt Pistol x9; Bolter x7; Meltagun; Multi-melta; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Power Armour; Melta Bombs; Bolt Pistol; Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics)

Troops: Scout Squad (10#, 170 pts)
9 Scout Squad, 170 pts ((C:SM, pg. 66 & 134); Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Camo Cloaks; Bolt Pistol x9; Sniper Rifle x9; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Camo Cloaks; Bolt Pistol; Sniper Rifle; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)

Troops: Scout Squad (5#, 90 pts)
4 Scout Squad, 90 pts ((C:SM, pg. 66 & 134); Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol x4; Shotgun x4; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Shotgun; Power Weapon x1; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)

Troops: Scout Squad (5#, 90 pts)
4 Scout Squad, 90 pts ((C:SM, pg. 66 & 134); Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol x4; Shotgun x4; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Shotgun; Power Weapon x1; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)

Troops: Scout Squad (5#, 90 pts)
4 Scout Squad, 90 pts ((C:SM, pg. 66 & 134); Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Bolt Pistol x4; Shotgun x4; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)
1 Sergeant (Unit Type: Infantry; Frag Grenades; Krak Grenades; Scout Armour; Shotgun; Power Weapon x1; And They Shall Know No Fear; Combat Squads; Combat Tactics; Infiltrate; Move Through Cover; Scouts)

Fast Attack: Land Speeder Storm (1#, 65 pts)
1 Land Speeder Storm, 65 pts ((C:SM, pg. 75 & 141); Unit Type: Vehicle (Open-topped); Unit Type: Vehicle (Skimmer, Fast); Transport Capacity: 5 models; Cerberus Launcher; Jamming Beacon; Multi-melta; Deep Strike; Scouts)

Fast Attack: Land Speeder Storm (1#, 65 pts)
1 Land Speeder Storm, 65 pts ((C:SM, pg. 75 & 141); Unit Type: Vehicle (Open-topped); Unit Type: Vehicle (Skimmer, Fast); Transport Capacity: 5 models; Cerberus Launcher; Jamming Beacon; Multi-melta; Deep Strike; Scouts)

Fast Attack: Land Speeder Storm (1#, 65 pts)
1 Land Speeder Storm, 65 pts ((C:SM, pg. 75 & 141); Unit Type: Vehicle (Open-topped); Unit Type: Vehicle (Skimmer, Fast); Transport Capacity: 5 models; Cerberus Launcher; Jamming Beacon; Multi-melta; Deep Strike; Scouts)

Heavy Support: Vindicator (1#, 125 pts)
1 Vindicator, 125 pts ((C:SM, pg. 80 & 143); Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Siege Shield; Demolisher Cannon; Storm Bolter)

Heavy Support: Predator (1#, 85 pts)
1 Predator, 85 pts ((C:SM, pg. 78 & 143); Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Autocannon; Heavy Bolter (each side))

Elite: Techmarine (3#, 100 pts)
1 Techmarine, 100 pts ((C:SM, pg. 71 & 138); Unit Type: Infantry; Frag Grenades; Krak Grenades; Artificer Armour; Bolter; And They Shall Know No Fear; Blessing of the Omnissiah; Bolster Defenses; Combat Tactics; Independent Character)
1 Servo Harness
2 Servitor Unit ((C:SM, pg. 72 & 138); Unit Type: Infantry; Mindlock)
1 Servo Arm

Elite: Terminator Squad (9#, 590 pts)
7 Terminator Squad, 590 pts ((C:SM, pg. 64 & 136); Unit Type: Infantry; Power Fist x7; Storm Bolter x6; Assault Cannon; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Sergeant (Unit Type: Infantry; Power Weapon; Storm Bolter; And They Shall Know No Fear; Combat Squads; Combat Tactics)
1 Land Raider Redeemer ((C:SM, pg. 83 & 143); Unit Type: Vehicle (Tank); Transport Capacity: 12 models; Access Points: 3; Frag Assault Launchers; Searchlight; Smoke Launchers; 2x Flamestorm Cannons; Twin-Linked Assault Cannon; Assault Vehicle; Power of the Machine Spirit)

Heavy Support: Whirlwind (1#, 85 pts)
1 Whirlwind, 85 pts ((C:SM, pg. 79 & 143); Unit Type: Vehicle (Tank); Searchlight; Smoke Launchers; Whirlwind Multiple Missile Launcher)




Mine:

2000 Pts - Space Wolves Roster

Total Roster Cost: 2000

HQ: Wolf Lord in Power Armour (1#, 255 pts)
   1 Wolf Lord in Power Armour, 255 pts = (base cost 100 + Melta Bombs 5 + Storm Shield x1 30 + Thunder Hammer x1 30) + Wolftooth Necklace 10 + Thunderwolf Mount 45 + Saga of the Bear 35

HQ: Rune Priest in Power Armour (1#, 110 pts)
   1 Rune Priest in Power Armour, 110 pts = (base cost 100) + Chooser of the Slain 10

Troops: Grey Hunters Pack (11#, 240 pts)
   8 Grey Hunters Pack, 150 pts = 8 * 15 (base cost 15) + Mark of the Wulfen 30 + Wolf Standard 10 + Meltagun 5
      1 Grey Hunter w/ Mark of the Wulfen, 15 pts
      1 Grey Hunter w/ Power Fist, 40 pts = (base cost 15) + Power Fist 25
      1 Rhino, 35 pts

Troops: Grey Hunters Pack (11#, 240 pts)
   8 Grey Hunters Pack, 150 pts = 8 * 15 (base cost 15) + Mark of the Wulfen 30 + Wolf Standard 10 + Meltagun 5
      1 Grey Hunter w/ Mark of the Wulfen, 15 pts
      1 Grey Hunter w/ Power Fist, 40 pts = (base cost 15) + Power Fist 25
      1 Rhino, 35 pts

Troops: Grey Hunters Pack (11#, 240 pts)
   8 Grey Hunters Pack, 150 pts = 8 * 15 (base cost 15) + Mark of the Wulfen 30 + Wolf Standard 10 + Meltagun 5
      1 Grey Hunter w/ Mark of the Wulfen, 15 pts
      1 Grey Hunter w/ Power Fist, 40 pts = (base cost 15) + Power Fist 25
      1 Rhino, 35 pts

Fast Attack: Thunderwolf Cavalry (4#, 295 pts)
   1 Thunderwolf Cavalry, 0 pts
      1 Thunderwolf Cavalry, 80 pts = (base cost 50 + Storm Shield 30)
      1 Thunderwolf Cavalry, 80 pts = (base cost 50 + Thunder Hammer 30)
      1 Thunderwolf Cavalry, 50 pts
      1 Thunderwolf Cavalry, 85 pts = (base cost 50 + Melta Bombs 5 + Storm Shield 30)

Heavy Support: Long Fangs Pack (7#, 215 pts)
   5 Long Fangs Pack, 125 pts = 5 * 15 (base cost 15) + Missile Launcher x5 50
      1 Squad Leader, 15 pts
      1 Razorback, 75 pts = (base cost 40 + Twin-Linked Lascannon 35)

Heavy Support: Long Fangs Pack (7#, 215 pts)
   5 Long Fangs Pack, 125 pts = 5 * 15 (base cost 15) + Missile Launcher x5 50
      1 Squad Leader, 15 pts
      1 Razorback, 75 pts = (base cost 40 + Twin-Linked Lascannon 35)

Heavy Support: Long Fangs Pack (6#, 190 pts)
   4 Long Fangs Pack, 100 pts = 4 * 15 (base cost 15) + Missile Launcher x4 40
      1 Squad Leader, 15 pts
      1 Razorback, 75 pts = (base cost 40 + Twin-Linked Lascannon 35)

Idk why his file is so huge >_<



We Get pitched/KP



So board:



He gets first




His deployment/mine:

I stole the Initiative

We forgot the scout moves, so he goes and does that and flat outs

He infiltrates scouts into Re-inforced ruin for 2+



His scout/infiltrating

My chooser is ragnar on that big building



My movement:




My shooting does:

LF shake pred

LF explode speeder on right

one dies


I assault his scouts with Twolves

I smash



Over view:


His turn:



Movement:

shooting:
whirlwind hits razor on far left
shakes it >_<

LRR Asscans the razor and:
does nothing

His storms on left MM the rhinos:
(one misses)
and the other misses

snipers into Twolves
nothing happens



His overview:

My turn
I disembark GH and mvove them up


Movement:

shooting:
Missiles stun/shake LRR

I explode a speeder
2 die inside

kills one guy from my blacks squad

I wreck other speeder

Wolves run 6


Shooting:

assault:
Black GH assault scouts, Teal GH assault scouts

wulfen gets 8 attacks :D

I kill squad, he kills one

On teal wulfen gets 3 attacks
kills squad



Overview:

(at this point some Dbag deleted everything)

His turn 2

His reserves fail (tac squad)




His movement: shuffles

SHooting: Whirlwing shoots rhino:
It misses >_<

auto cannon on pred shoots razorback

and does nothing

redeemer on razorback
stuns it

snipers on LF's
kills 3...



Overview:

My movement:
embarked the 2 GH squads, moved the Twolves



Movement:

My shooting:
ran Twolves 6

Smoke rhinos

razor does nothing to LRR
X2

Lf miss epicly versus LR
X2

Other razor takes of MM of LRR

Last LF misses vindi

Assault:
i assault scouts with Calv
And kill them



Over view:

i had to go at this point D:

He agreed I would have owned him so win in my book....He was fairly new so i suggested somethings for him: Like a check list and such.

And on the ard boyz report, since its so huge and on my i pod it may take a while to get it up >_<.

Decided to switch it around and take Wolves to the youngbloods at adepticon this year, gunna use some counts as chaos marines (the flawless host).

I'm in a hobby rut ATM also...I did order two Raphael 4808's?...from Secret weapon Miniatures. So that should get me back into it!

Saturday, September 17, 2011

Well I'm currently being driven by my step dad to ard boiz (I'm 15 so bite me).
Bringing my DE today, gunna meet up with some friends there give one of em part of their commision.
I hope to place (obviously lol) but learning something new would be just as awesome!
I will post bat reps probably later today with all the slaves I captured (and guard players who owned me >_< I hate guard!)

Friday, September 16, 2011

Ard BOIZ list


Music :D, not as good as the previous one but still







Well here is my list for ard boiz, it's a random collection of stuff I'm borrowing and some of my own. IMO it's pretty good, DE suffer at higher levels though.

I would like anoter blasterborn squad but alas the model count restricts me.

I'm actually surprised I got into the semis on my first try, and am
Mainly going to have fun and get experience with DE because im coming from a all terminator army! So it's hard to have whole squads exploded by heavy bolters >_<


Haemie liquifier
Haemie liquifier
Haemie, shatter shard.

Duke

Incubi, 7
Klaivex
Raider, FF, shock
Prow and aether sails

2x 4 suicide blasterborn suicide squads in double splinta cannon venoms


3G 9 wyches, hydra knives, agonizer
Raider, hock prow aether and FF

3x blaster warrior squads in venoms with dual splinta cannons

Razorwing (<3 hatas gunna hate)
Monoscythes, FF, night shields

Ravager, FF X2


Oh yeah and Lolz right after my post about the tantulus forge worlds like HUR HERE YA GUYS GO, release date, price and when the rules will come out!

I'm buying one instead of the scorpion type 2 I was planning on buying.

BTW don't google try hard (I was looking for a pic for this post because that's what ard BOIZ is) and if you do dont click on the pic of the chick in a bikini...its a dude...

-I'm out

Thursday, September 15, 2011

1750 Battle report GK vs BA


Well I had another vassal game...


1750 game, i was playing GK

He was playing DOA
Mephiston 250


Sanguiary priest 75
jump pack


Sanguiary priest 100
jump pack
power weapon or something IDK wasnt listed


10 assault marines 235
2 melta guns
power fist sargeant



10 assault marines 235
2 melta guns
power fist sargeant



10 assault marines 235
2 melta guns
power fist sargeant



10 assault marines 235
2 melta guns
power fist sargeant



Predator 135
autocannon
lascannons

Predator 135
autocannon
lascannons

Predator 135
autocannon
lascannons


my list

1750 Pts - Grey Knights Roster

Total Roster Cost: 1748

HQ: Inquisitor Coteaz (1#, 100 pts)
   1 Inquisitor Coteaz, 100 pts

HQ: Librarian (1#, 205 pts)
   1 Librarian, 205 pts = (base cost 150 + Nemesis Warding Stave 35 + Might of Titan 5 + Quicksilver 5 + Sanctuary 5 + The Shrouding 5)

Troops: Inquisitorial Henchmen Warband (4#, 92 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)

Troops: Inquisitorial Henchmen Warband (5#, 96 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Warrior Acolyte, 4 pts
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)

Troops: Inquisitorial Henchmen Warband (7#, 150 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Razorback, 60 pts = (base cost 45 + Psybolt Ammunition 5 + Storm Bolter 10)

Troops: Inquisitorial Henchmen Warband (6#, 90 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts
      1 Death Cult Assassin, 15 pts

Troops: Inquisitorial Henchmen Warband (6#, 100 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 4 pts
      1 Warrior Acolyte, 4 pts
      1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)

Troops: Inquisitorial Henchmen Warband (6#, 100 pts)
   1 Inquisitorial Henchmen Warband, 0 pts
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 14 pts = (base cost 4 + Meltagun x1 10)
      1 Warrior Acolyte, 4 pts
      1 Warrior Acolyte, 4 pts
      1 Razorback, 50 pts = (base cost 45 + Psybolt Ammunition 5)

Fast Attack: Stormraven Gunship (1#, 205 pts)
   1 Stormraven Gunship, 205 pts

Fast Attack: Stormraven Gunship (1#, 205 pts)
   1 Stormraven Gunship, 205 pts

Heavy Support: Dreadnought (1#, 135 pts)
   1 Dreadnought, 135 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10 + Twin-Linked Autocannon 5)

Heavy Support: Dreadnought (1#, 135 pts)
   1 Dreadnought, 135 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10 + Twin-Linked Autocannon 5)

Heavy Support: Dreadnought (1#, 135 pts)
   1 Dreadnought, 135 pts = (base cost 115 + Psybolt Ammunition 5 + Twin-Linked Autocannon 10 + Twin-Linked Autocannon 5)

I run this list on here to scare people essentially.



SIEZE GROUND WITH:
5 objectives
deployment: pitched battle




Objectives



My deployment:
im gunna pop the preds hopefully, then retreat back and castle




His deployment:
wow he deployed stuff...




My movement:

My shooting: he got cover on the pred some how from my MM storm raven and the las on the other missed
 -.-


His movement:

His shooting: he hoods shrouding
3 auto las do nothing to raven and mephi blows his hand off with pp
he runs everything

His assault:
mephi gets sanguine sword hooded, but rage goes off and he promptly does nothing to my raven.



My movement:
i go for side armour

My shooting:
i explode a pred with a psyfleman (the far left one), and kill mephi with mindstrikes and a laser cannon, the guy has some issues with it...

Then he announces the GK are broken and concedes...Wow ace quality players on vassal these days!

My plan was going to be neutralize the other two preds, then castle around the objectives and hit the assault marines with DCA and shooting to table him.

I'm really sick of people like him, I just wanted to have a game and he goes and cries about it. I wasnt even being a jerk or anything! Both our dice blew so their was nothing wrong there, mephi getting killed was hardly something to quit about! I dont know, I guess were all just different.

Tuesday, September 13, 2011

Dark eldar tantula

So I got a ravager (and venom but I have too many of those) and noticed on the box a wicked looking bigger raider. And realized it's probably the tantulus! And I was all like :D

I can't wait till FW makes one...


-I'm out

Tuesday, September 6, 2011

Space marine review

Well I got space marine today.

Just finished the campaign.
AWESOME!!!!!!

Their were some parts where i was like lulzwut?
But realized rhe game would have been broken if they were true to the tabletop.

I'm pretty sure at level 41 multiplayer you get terminator armour!

I havent played the multiplayer yet but look forward to it.

Now
The controls feel great (ima huge shooter player).
An annoying part is theirs so much crap exploding (pyrotechnics and organic) that you sometimes think an enemies stunned when their not and they sock you in the face!

Also...tank bustas are...so annoying it's not even possible to explain it....I'm in CQC with like 2 nobs 30 boyz and a bigger grey nob. I'm doing a finishing move on one by pulling his jaw apart (awesome!!!!) and all of the sudden 4!!! Un orkily accurate missiles slam into me and I die!

I was like WTFFFFF!!! Then saw the tank bustas HaR HaR haring...next time I head shouted them with the stalker right off the bat!

Also when you fight the ork boss it doesn't really tell you how to kill him, so as a disclaimer shoot him in the back.

The chaos marines are also annoyingly hard to kill but I can imagine that's what they'd be like.

One more complaint, I FRIGGEN LOVE THE THUNDER HAMMER, but you can't use any thing but your kraken Bolter or plasma pistol! So it's almost impossible to kill heavily admitted foes at range...so I was disappointed that I had to switch back to the axe.

Well that wraps up my review of space marine.

Oh and it's not a GOW clone...at all.

That reminds me I can't wait for GOW3 and BF3 either even though I don't xbox that much anymore (prefer drawing and hobbying) I'll still get those. But screw modern warfare three! I hate cod games like that their all the same!

Done



-I'm out

Location:My house in my cold basement

Monday, September 5, 2011

Plans for future bat reps

Well I've noticed my battle reports currently lack...well cohesion and explanation for certain things.

So my new lay out will probably be:

Mission type/deployment

Army list
Army list

Board shot

Deployment picture
Why I deployed where

Movement picture
Why I did that and explanation of what happened

Shooting explanation/ why I targeted that

Assault movement picture
Assault move explanation

Assault round up picture
Assault round up explanation

Turn end overall picture

Enemy movement picture
My thoughts on how to counter it

Enemy shooting explanation
What paper air planes he exploded and what poor naked wyches were gunned down

Assault move picture
My thoughts on how the assaults will go

Assault round up picture
Explanation of WTF died

Overall picture
And next turn thoughts

Does that sound like a good way to do things?

I'm also working on some "gorilla glue craters" that I heard about on a pod cast (the over lords) I'll probably have pics posted tomorrow after school before I ignore my current commission and play SPEHS MEHWEENS!!!!!!!!!

I am so pumped.



-I'm out

Location:My house in my bed with my cat on my chest!